![]() ![]() Gearbox however took exception to that and saw it as a violation of their exclusive rights to all new Duke Nukem games. The cause of the lawsuit was because Interceptor/3DRealms attempted to make a new game under the the Duke Nukem Trilogy license that Critical Mass was the first part of. Add file Duke Nukem Manhattan Project 1. This is why they were able to make/release Duke Nukem 3D 20th Anniversary Edition. Return to a time when the King of Action didn’t need regenerative health or auto-aim - a time when action games were actually about action, an era when heroes had the strength to carry as many guns as they wanted and use as many cheats as they needed. It was part of the terms of the settlement. After the lawsuit the series IP and its content are now wholly owned by Gearbox. ![]() Prior to the lawsuit they owned the rights to all new Duke Nukem games going forward, while Interceptor/3DRealms owned the rights and content to all the old games. Vice versa, 3D Realms owns the rights on the game resources, but can't publish them as they don't have the rights to use the trade mark. This creates the situation that Gearbox owns the rights for the name, but is not able to publish (and monetarize) the older titles due to the lack of rights on the content. I wonder if gearbox will release this and the other duke games on steam again in the future As far as I understand, Gearbox fully owns the trade marks and publishing rights for the Duke Nukem trade mark/franchise, but doesn't own the rights for the actual content of all older titles made by 3D Realms.
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